//==============================================================================
// Alexander_anim.txt
//==============================================================================

import Greek_Sword_anim.txt
import greek_hoplite_helm_anim.txt

//==============================================================================
define Head
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            
            	visual hoplite crest 1
		ReplaceTexture hippikon head bronze/hero g alexander mounted head       
         }
      }
   }
}
//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
			Visualparticle sfx a blood spurt
         }
      }
   }
}
//==============================================================================
anim Bored
{
   SetSelector
   {
      
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_BoredA
				ReplaceTexture Cavalry G Hetairoi Iron/Hero G Alexander Mounted
				ReplaceTexture Cavalry G Hetairoi Horse Standard/Cavalry G hetairoi Horse Iron
				connect RightHand GreekSword hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Hetairoi_BoredB
				ReplaceTexture Cavalry G Hetairoi Iron/Hero G Alexander Mounted
				ReplaceTexture Cavalry G Hetairoi Horse Standard/Cavalry G hetairoi Horse Iron
				connect RightHand GreekSword hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      variationlogic
      set hotspot
      {
         version
         {  
				Visual Cavalry G Hetairoi_WalkA
				ReplaceTexture Cavalry G Hetairoi Iron/Hero G Alexander Mounted
				ReplaceTexture Cavalry G Hetairoi Horse Standard/Cavalry G hetairoi Horse Iron
				connect RightHand GreekSword hotspot
				Connect TopOfHead Head hotspot
				tag FootstepLeft 0.00 true   
				tag FootstepRight 0.50 true   
				tag FootstepLeft 0.20 true   
				tag FootstepRight 0.75 true
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      variationlogic
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.61 false HeavyFall checkVisible 
//-- end auto generated section
				ReplaceTexture Cavalry G Hetairoi Iron/Hero G Alexander Mounted
				ReplaceTexture Cavalry G Hetairoi Horse Standard/Cavalry G hetairoi Horse Iron
				connect RightHand GreekSword hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      variationlogic
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_IdleA
				ReplaceTexture Cavalry G Hetairoi Iron/Hero G Alexander Mounted
				ReplaceTexture Cavalry G Hetairoi Horse Standard/Cavalry G hetairoi Horse Iron
				connect RightHand GreekSword hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      variationlogic
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.37 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Hetairoi Iron/Hero G Alexander Mounted
				ReplaceTexture Cavalry G Hetairoi Horse Standard/Cavalry G hetairoi Horse Iron
				connect RightHand GreekSword hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Hetairoi_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.71 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Hetairoi Iron/Hero G Alexander Mounted
				ReplaceTexture Cavalry G Hetairoi Horse Standard/Cavalry G hetairoi Horse Iron
				connect RightHand GreekSword hotspot
				Connect TopOfHead Head hotspot
         }
         version
         {
				Visual Cavalry G Hetairoi_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.63 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
				ReplaceTexture Cavalry G Hetairoi Iron/Hero G Alexander Mounted
				ReplaceTexture Cavalry G Hetairoi Horse Standard/Cavalry G hetairoi Horse Iron
				connect RightHand GreekSword hotspot
				Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      variationlogic
      set hotspot
      {
         version
         {
				ReplaceTexture Cavalry G Hetairoi Iron/Hero G Alexander Mounted
				ReplaceTexture Cavalry G Hetairoi Horse Standard/Cavalry G hetairoi Horse Iron
				connect RightHand GreekSword hotspot
				Connect TopOfHead hhelm hotspot
         }
      }
   }
}
